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/*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
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*
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* Copyright 2011 OpenConcerto, by ILM Informatique. All rights reserved.
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*
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* The contents of this file are subject to the terms of the GNU General Public License Version 3
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* only ("GPL"). You may not use this file except in compliance with the License. You can obtain a
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* copy of the License at http://www.gnu.org/licenses/gpl-3.0.html See the License for the specific
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* language governing permissions and limitations under the License.
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*
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* When distributing the software, include this License Header Notice in each file.
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*/
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package org.openconcerto.utils;
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import org.openconcerto.utils.cc.IClosure;
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import org.openconcerto.utils.cc.IPredicate;
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import java.beans.PropertyChangeListener;
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import java.beans.PropertyChangeSupport;
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import java.util.Collection;
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import java.util.concurrent.BlockingDeque;
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import java.util.concurrent.CancellationException;
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import java.util.concurrent.ExecutionException;
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import java.util.concurrent.Future;
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import java.util.concurrent.FutureTask;
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/**
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* A queue that can be put to sleep. Submitted runnables are converted to FutureTask, that can later
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* be cancelled.
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*
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* @author Sylvain
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*/
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public class SleepingQueue {
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private final String name;
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private final PropertyChangeSupport support;
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private FutureTask<?> beingRun;
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private final SingleThreadedExecutor tasksQueue;
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private boolean canceling;
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private IPredicate<FutureTask<?>> cancelPredicate;
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public SleepingQueue() {
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this(SleepingQueue.class.getName() + System.currentTimeMillis());
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}
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public SleepingQueue(String name) {
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super();
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this.name = name;
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this.canceling = false;
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this.cancelPredicate = null;
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this.support = new PropertyChangeSupport(this);
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this.setBeingRun(null);
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this.tasksQueue = new SingleThreadedExecutor();
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this.tasksQueue.start();
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}
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/**
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* Customize the thread used to execute the passed runnables. This implementation sets the
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* priority to the minimum.
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*
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* @param thr the thread used by this queue.
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*/
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protected void customizeThread(Thread thr) {
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thr.setPriority(Thread.MIN_PRIORITY);
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}
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public final FutureTask<?> put(Runnable workRunnable) {
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if (this.shallAdd(workRunnable)) {
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final IFutureTask<Object> t = this.tasksQueue.newTaskFor(workRunnable);
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this.add(t);
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return t;
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} else
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return null;
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}
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public final <F extends FutureTask<?>> F execute(F t) {
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if (this.shallAdd(t)) {
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this.add(t);
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return t;
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} else
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return null;
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}
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private void add(FutureTask<?> t) {
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// no need to synchronize, if die() is called after our test, t won't be executed anyway
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if (this.isDead())
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throw new IllegalStateException("Already dead, cannot exec " + t);
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this.tasksQueue.put(t);
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}
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private final boolean shallAdd(Runnable runnable) {
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if (runnable == null)
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throw new NullPointerException("null runnable");
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try {
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this.willPut(runnable);
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return true;
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} catch (InterruptedException e) {
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// si on interrompt, ne pas ajouter
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return false;
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}
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}
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/**
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* Give subclass the ability to reject runnables.
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*
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* @param r the runnable that is being added.
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* @throws InterruptedException if r should not be added to this queue.
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*/
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protected void willPut(Runnable r) throws InterruptedException {
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}
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/**
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* Cancel all queued tasks and the current task.
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*/
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protected final void cancel() {
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this.cancel(null);
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}
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/**
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* Cancel only tasks for which pred is <code>true</code>.
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*
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* @param pred a predicate to know which tasks to cancel.
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*/
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protected final void cancel(final IPredicate<FutureTask<?>> pred) {
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this.tasksDo(new IClosure<Collection<FutureTask<?>>>() {
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@Override
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public void executeChecked(Collection<FutureTask<?>> tasks) {
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cancel(pred, tasks);
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}
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});
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}
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private final void cancel(IPredicate<FutureTask<?>> pred, Collection<FutureTask<?>> tasks) {
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try {
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synchronized (this) {
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this.canceling = true;
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this.cancelPredicate = pred;
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this.cancelCheck(this.getBeingRun());
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}
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for (final FutureTask<?> t : tasks) {
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this.cancelCheck(t);
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}
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} finally {
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synchronized (this) {
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this.canceling = false;
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// allow the predicate to be gc'd
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this.cancelPredicate = null;
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}
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}
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}
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public final void tasksDo(IClosure<? super BlockingDeque<FutureTask<?>>> c) {
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this.tasksQueue.itemsDo(c);
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}
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private void cancelCheck(FutureTask<?> t) {
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if (t != null)
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synchronized (this) {
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if (this.canceling && (this.cancelPredicate == null || this.cancelPredicate.evaluateChecked(t)))
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t.cancel(true);
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}
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}
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private void setBeingRun(final FutureTask<?> beingRun) {
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final Future old;
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synchronized (this) {
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old = this.beingRun;
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this.beingRun = beingRun;
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}
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this.support.firePropertyChange("beingRun", old, beingRun);
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}
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protected final synchronized FutureTask<?> getBeingRun() {
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return this.beingRun;
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}
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public boolean isSleeping() {
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return this.tasksQueue.isSleeping();
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}
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public void setSleeping(boolean sleeping) {
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if (this.tasksQueue.setSleeping(sleeping)) {
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this.support.firePropertyChange("sleeping", null, this.isSleeping());
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}
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}
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/**
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* Stops this queue. Once this method returns, it is guaranteed that no other task will be taken
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* from the queue to be started, and that this thread will die.
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*/
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public final void die() {
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this.tasksQueue.die();
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this.dying();
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}
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protected void dying() {
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// nothing by default
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}
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/**
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* Whether this queue is dying, ie if die() has been called.
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*
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* @return <code>true</code> if this queue will not execute any more tasks.
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* @see #die()
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*/
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public final boolean isDead() {
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return this.tasksQueue.isDead();
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}
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public void addPropertyChangeListener(PropertyChangeListener l) {
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this.support.addPropertyChangeListener(l);
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}
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public void rmPropertyChangeListener(PropertyChangeListener l) {
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this.support.removePropertyChangeListener(l);
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}
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private final class SingleThreadedExecutor extends DropperQueue<FutureTask<?>> {
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private SingleThreadedExecutor() {
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super(SleepingQueue.this.name + System.currentTimeMillis());
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customizeThread(this);
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}
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protected <T> IFutureTask<T> newTaskFor(final Runnable task) {
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return this.newTaskFor(task, null);
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}
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protected <T> IFutureTask<T> newTaskFor(final Runnable task, T value) {
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return new IFutureTask<T>(task, value, " for {" + SleepingQueue.this.name + "}");
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}
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@Override
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protected void process(FutureTask<?> task) {
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if (!task.isDone()) {
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/*
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* From ThreadPoolExecutor : Track execution state to ensure that afterExecute is
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* called only if task completed or threw exception. Otherwise, the caught runtime
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* exception will have been thrown by afterExecute itself, in which case we don't
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* want to call it again.
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*/
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boolean ran = false;
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beforeExecute(task);
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try {
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task.run();
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ran = true;
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afterExecute(task, null);
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} catch (RuntimeException ex) {
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if (!ran)
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afterExecute(task, ex);
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// don't throw ex, afterExecute() can do whatever needs to be done (like killing
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// this queue)
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}
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}
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}
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protected void beforeExecute(final FutureTask<?> f) {
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cancelCheck(f);
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setBeingRun(f);
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}
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protected void afterExecute(final FutureTask<?> f, final Throwable t) {
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setBeingRun(null);
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try {
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f.get();
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} catch (CancellationException e) {
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// don't care
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} catch (InterruptedException e) {
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// f was interrupted : eg we're dying or f was canceled
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} catch (ExecutionException e) {
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// f.run() raised an exn
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e.printStackTrace();
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}
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}
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}
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public String toString() {
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return super.toString() + " Queue: " + this.tasksQueue + " run:" + this.getBeingRun();
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}
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}
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